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Har bal review
Har bal review








There are three different types of Burst Counters: Brute, Feral, and Phantom, and the one you’re equipped with is dependent on what type of Guardian Spirit you equip. Reaching the point where something you feared is now something you look forward to is immensely satisfying, especially when dealing with Nioh 2’s many fantastic bosses. But as I gained experience dealing with them, learning the timing of when to Burst Counter, these once-terrifying attacks became some of my best opportunities for inflicting damage. These attacks were terrifying when I first started playing, turning even weak enemies into huge threats that could kill me in one belly flop (contributing to that 409 body count), unblockable grab, or flurry of blows. They also drain your Anima meter, which is needed to use Nioh 2’s second most substantial new addition: Burst Counters.īurst Counters aren’t functionally much different than the usual parries that you’ll find in similar games – you time a Burst Counter right before an enemy hits you to stun them momentarily and deal a hefty amount of stamina damage – but what makes them special is how they can only be used against specific, extraordinarily dangerous red-aura attacks, and how just about every enemy has at least one of these attacks to throw out at you with only a second’s notice.

har bal review

While Soul Core abilities are very powerful, they’re kept in check by leaving you extremely vulnerable to follow-up attacks after use. Some of my favorites include the universally useful Enki spear throw, which remained my go-to ability when it came to dealing that extra bit of stamina damage required to stun an enemy Ippon-Datara’s simple hammer slam, which synergized with my magic build as it dealt more damage to scorched enemies and Ryomen Sukuna’s attack where he would spin forward with his fire and ice swords out, dealing both types of elemental damage at once. It’s an extremely cool addition in a number of ways: First off, it adds rare, exciting loot drops in a way Nioh 2’s equipment system desperately needs, since exotic weapons are dropped like candy it brings even more tension to the very act of staying alive since you drop your Soul Cores (along with your accumulated Amrita currency) when you die and most importantly, the moves you get from Soul Cores are fun to experiment with and offer a ton of variety in terms of how you’re able to approach different combat scenarios. That can be picked up, purified at a shrine, and then equipped to let you use their own move against your foes. Borrowing one of the best elements from Castlevania: Aria/Dawn of Sorrow, along with the more recent Bloodstained: Ritual of the Night, enemies in Nioh 2 have a chance of dropping a Soul Core. The first and most substantial addition is the ability to use several equippable yokai skills. Nioh 2’s combat is the star of the show here, and like its predecessor, it is phenomenal. The only bright spot is the alternate-universe version of real-life Japanese historical figure Toyotomi Hideyoshi, as his journey from goofy adventurer to fearsome leader and his relationship with your character is actually quite compelling.

har bal review

Nioh 2 struggles with making its characters anything more than a means for exposition dumps.

har bal review

William was already basically a mute in the first game, so not much on that front is lost, and the character creator in Nioh 2 is amazing, allowing for some truly impressive looking protagonists.īut while the story fares better than the first, that’s still not a glowing endorsement.

#Har bal review professional#

While Nioh put you in control of a fictionalized version of real-life sailor and Western Samurai (and professional Geralt of Rivia cosplayer), William Adams, Nioh 2 instead goes the route of the mute, custom-created character.








Har bal review